Conroy wrote:
That would shock me, but I'd love to see it.
From the old forums this was the original post:
BACKGROUND
Before I started this, I thought it would be interesting to add up the total possible points available and look at how they stack up. For the purposes of this exercise I did not count "Refer a Friend to Sim League," because there is no guarantee those will be awarded every season.
Team Accomplishments give out 173-183 points per year (depends on whether or not division winners are also conference champs or PBSL champs). I can make a broad assumption that an additional 50 points per season will be claimed due to "improvement over previous season" and "win streaks" to pus that number to around 223-233 points per season.
Player Rewards give out a minimum of 423 points per year (possibly more as this does not account for "Rookie Plays 30+ mpg" and "Player Averages a Double Double" - if we assume 6 of each, the number rises to 459).
If every owner got the maximum media points and missed no DCs, league activity could account for as much as 580 points per year... compare to 596 minimum points awarded for what happens in the game. In practice, we see about 20 press conferences (100 points), maybe 15 articles (75 points), and 20 no-missed-DC's (100 points) - so actual owner participation points awarded usually runs a little closer to 275-300 points. Voting on End-of-Season Awards splits a pool of another 100 points and the Pick 'Em generates another 35-40 points.
This leads to a total of about 1350 points available each season though since not all owners take full advantage of media points, you generally see about 1100 points awarded (i.e., "entering the economy") per season.
PROCESS
My guiding principles as I attempted to re-work the points system were:
#1 - Owner Activity should be the dominant method of earning points.
#2 - Team success (not player success) tends to reflect owner activity in the league even if they aren't posting on the forums. This should be the second-most dominant method of earning points.
#3 - The total amount of points possible should stay about the same (around 1350 points)
#4 - In their current incarnation, points awards tend very much to cluster, rewarding the top few teams and leaving the bottom teams out. I wanted to even the distribution out a little bit.
So I'm looking for points to be slanted toward (a) activity, (b) team success, and (c) player success - in that order. Currently it's slanted very heavily towards (a) player success, (b) activity, and (c) team success. This needs to change. An extreme example of the problem: an active owner gets 10 media points, a 5 point preseason press conference and 5 points for no missed DC's - total: 20 points. An inactive owner who happens to own the league MVP gets at least 35 points (5 at the all-star break for having an all-star, 23 points for MVP, 7 for making the all-league first team), and that player is likely going to add more points for being a league leader in at least one statistical category... in other words, under the current system, happening to own the MVP rewards you twice as much as being an active owner that makes the league fun for everyone by participating enthusiastically.
I'm not going to detail how and why every single tweak was made; if you look at the principles above, you can probably work it out. Instead, I'm going to just present the new proposed system and give general explanations - if you want to ask about a specific tweak, let me know.
PROPOSED NEW POINTS AWARDING SYSTEM
PLAYER REWARDS - ALL OF THE BELOW ARE CUMULATIVE
Player Makes All-Star Team - 2 points
Player Wins All-Star MVP - 1 point
Player Participates in Dunk Contest or Three-Point Shootout - 1 point
Player wins Dunk Contest or Three-Point Shootout - 1 point
Player Wins League MVP - 3 points
Player wins Defensive Player of the Year - 3 points
Player wins Rookie of the Year - 2 point
Player named by Computer as 6th Man of the Year - 1 points
Player wins owners vote for 6th Man of the Year - 2 points
Player named by Computer as Most Improved Player - 1 points
Player wins owners vote for Most Improved Player - 2 points
Player Makes All-League First Team - 3 points
Player Makes All-League Second Team - 2 points
Player Makes All-League Third Team - 1 point
Player Makes All-Defense Team (First or Second Team) - 1 point
Player Makes All-Rookie Team (First or Second Team) - 1 point
Player finishes in the top 5 in Scoring, Rebounding, Assists, Steals, or Blocks - 1 point
Player leads league in one of the above categories - 1 point
Player finishes in the top 3 in FG%, 3%, or FT% - 1 point
Player averages a double-double for the season - 2 points
Rookie-scale contract player averages 30+ mpg for the season - No longer receives points. Instead, player gets a "free" mini-training of 3 points (if current rating is yellow or worse), 2 points (if current rating is green), or 1 point (if current rating is blue or purple) to be allocated among any stats desired (potentials also increase). No stat may be increased beyond 85 in this manner.
TEAM REWARDS - ALL OF THE BELOW ARE CUMULATIVE
Team Wins Division - 2 points
Team makes Playoffs - 3 points
Team Wins Playoff Series - 4 points per series
Every 5 regular-season games won (round all fractions down) - 1 point
Regular Season Win Streak - Each team receives points equal to longest win streak during the regular season divided by two (round fractions down).
Computer names you GMOY: 3 points
League votes you GMOY: 5 points
(Removed: improve X games over previous season's finish as this is incorporated in "every 5 wins")
OWNER FORUM ACTIVITY:
Preseason Press Conference - up to 5 points
Media entry (League Article/Podcast) - up to 5 points each, maximum of 15 points per season
Regular Season Depth Chart Submissions
No unexcused absences - 5 points
One unexcused absence - 4 points
Two unexcused absences - 3 points
Three unexcused absences - 2 points
Four unexcused absences - 1 point
Vote on Year-End Awards - 4 points
League ResponsibIlity (e.g., Pick 'Em Coordinator) - up to 5 points per season, counts toward media entry maximum
COMPARISON/CONCLUSION
New system's total guaranteed points from player accomplishments: 160, from team accomplishments (assumes average of 41 wins per team/8 points for games won and a 6-game median win streak for an average of 3 points per team for win streaks) 435, and owner activity 841 (I expect about half of all media points to go unclaimed as they do now and some misses on the Depth Charts, so realistic estimates of the total points due to owner activity is probably closer to 600).
So under the new system, the total possible points every year is 1436, with a realistic guess of about 1200 points actually being awarded. Compare to 1350 with about 1100 awarded, and note the bulk of the increase is due to a modest bumping up of the amount you can get for media entries - something I think we all enjoy reading/listening to - and you have a system that is much more geared towards rewarding actual owner involvement rather than rewarding you simply for having a good player on your team.
I may look at suggesting a revamp to the Paid Training System at some point, but I think this is plenty of trouble to stir up for today.
If we deem it necessary we can do the math on the new point system to see if it lived up to the projections.