Training Camp Insurance

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TheSyndicate
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Re: Training Camp Insurance

Post by TheSyndicate »

Inner_GI wrote:I'm so so about it. Part of me says this is perfect, because I have some of the worst luck in the league, but I do wonder if it will create imbalance in the league.

There needs to be limitations on 3 things:

1. Age - 27 sounds good
2. Number of Players - 3 or 2
3. Can't protect player's potential if they are already blue current?
I hate putting restrictions based on color which is so arbitrary. Also, why use this if it's not a player you'd actually want to pay to protect?
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Re: Training Camp Insurance

Post by TheSyndicate »

TheSyndicate wrote:
Inner_GI wrote:I'm so so about it. Part of me says this is perfect, because I have some of the worst luck in the league, but I do wonder if it will create imbalance in the league.

There needs to be limitations on 3 things:

1. Age - 27 sounds good
2. Number of Players - 3 or 2
3. Can't protect player's potential if they are already blue current?
I hate putting restrictions based on color which is so arbitrary. Also, why use this if it's not a player you'd actually want to pay to protect?
I really can't find fault in the original as proposed. I think we should vote.
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Re: Training Camp Insurance

Post by IamQuailman »

I'm okay with no restriction to color, but I'm all about a 3 player restriction per team.
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Re: Training Camp Insurance

Post by TheSyndicate »

IamQuailman wrote:I'm okay with no restriction to color, but I'm all about a 3 player restriction per team.
If I gave on anything, it'd be this, but I think if you save up points and you want to protect the potentials of 6 players on your team for a TC, go for it. I dunno how you're gonna pay the tax when they're all RFA's and you spent 60 points on insurance, let alone doing it again the next year.
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Re: Training Camp Insurance

Post by Conroy »

While we're at it, was there ever an adjustment made to luxury tax penalties when the new point accumulation system was put into effect?
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Re: Training Camp Insurance

Post by ballsohard »

Conroy wrote:While we're at it, was there ever an adjustment made to luxury tax penalties when the new point accumulation system was put into effect?
Nope.
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Re: Training Camp Insurance

Post by NOLa. »

Penalties are pretty high.

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Re: Training Camp Insurance

Post by Inner_GI »

Conroy wrote:While we're at it, was there ever an adjustment made to luxury tax penalties when the new point accumulation system was put into effect?
No because based on Wig's math (using new points system for past seasons), the amount of points being generated from GMs and the league as a whole stayed relatively the same. If anything I think the math showed that point accumulation increased.
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Re: Training Camp Insurance

Post by RPF »

im for this but against 3 players restriction, its just like cap management. you have to decided where to spend your points, training or protection or tax.
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Re: Training Camp Insurance

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RPF wrote:im for this but against 3 players restriction, its just like cap management. you have to decided where to spend your points, training or protection or tax.
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Re: Training Camp Insurance

Post by Conroy »

Inner_GI wrote:
Conroy wrote:While we're at it, was there ever an adjustment made to luxury tax penalties when the new point accumulation system was put into effect?
No because based on Wig's math (using new points system for past seasons), the amount of points being generated from GMs and the league as a whole stayed relatively the same. If anything I think the math showed that point accumulation increased.
That would shock me, but I'd love to see it.
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Re: Training Camp Insurance

Post by Inner_GI »

Conroy wrote: That would shock me, but I'd love to see it.
From the old forums this was the original post:
BACKGROUND

Before I started this, I thought it would be interesting to add up the total possible points available and look at how they stack up. For the purposes of this exercise I did not count "Refer a Friend to Sim League," because there is no guarantee those will be awarded every season.

Team Accomplishments give out 173-183 points per year (depends on whether or not division winners are also conference champs or PBSL champs). I can make a broad assumption that an additional 50 points per season will be claimed due to "improvement over previous season" and "win streaks" to pus that number to around 223-233 points per season.

Player Rewards give out a minimum of 423 points per year (possibly more as this does not account for "Rookie Plays 30+ mpg" and "Player Averages a Double Double" - if we assume 6 of each, the number rises to 459).

If every owner got the maximum media points and missed no DCs, league activity could account for as much as 580 points per year... compare to 596 minimum points awarded for what happens in the game. In practice, we see about 20 press conferences (100 points), maybe 15 articles (75 points), and 20 no-missed-DC's (100 points) - so actual owner participation points awarded usually runs a little closer to 275-300 points. Voting on End-of-Season Awards splits a pool of another 100 points and the Pick 'Em generates another 35-40 points.

This leads to a total of about 1350 points available each season though since not all owners take full advantage of media points, you generally see about 1100 points awarded (i.e., "entering the economy") per season.

PROCESS

My guiding principles as I attempted to re-work the points system were:

#1 - Owner Activity should be the dominant method of earning points.
#2 - Team success (not player success) tends to reflect owner activity in the league even if they aren't posting on the forums. This should be the second-most dominant method of earning points.
#3 - The total amount of points possible should stay about the same (around 1350 points)
#4 - In their current incarnation, points awards tend very much to cluster, rewarding the top few teams and leaving the bottom teams out. I wanted to even the distribution out a little bit.

So I'm looking for points to be slanted toward (a) activity, (b) team success, and (c) player success - in that order. Currently it's slanted very heavily towards (a) player success, (b) activity, and (c) team success. This needs to change. An extreme example of the problem: an active owner gets 10 media points, a 5 point preseason press conference and 5 points for no missed DC's - total: 20 points. An inactive owner who happens to own the league MVP gets at least 35 points (5 at the all-star break for having an all-star, 23 points for MVP, 7 for making the all-league first team), and that player is likely going to add more points for being a league leader in at least one statistical category... in other words, under the current system, happening to own the MVP rewards you twice as much as being an active owner that makes the league fun for everyone by participating enthusiastically.

I'm not going to detail how and why every single tweak was made; if you look at the principles above, you can probably work it out. Instead, I'm going to just present the new proposed system and give general explanations - if you want to ask about a specific tweak, let me know.

PROPOSED NEW POINTS AWARDING SYSTEM

PLAYER REWARDS - ALL OF THE BELOW ARE CUMULATIVE

Player Makes All-Star Team - 2 points
Player Wins All-Star MVP - 1 point
Player Participates in Dunk Contest or Three-Point Shootout - 1 point
Player wins Dunk Contest or Three-Point Shootout - 1 point

Player Wins League MVP - 3 points
Player wins Defensive Player of the Year - 3 points
Player wins Rookie of the Year - 2 point

Player named by Computer as 6th Man of the Year - 1 points
Player wins owners vote for 6th Man of the Year - 2 points
Player named by Computer as Most Improved Player - 1 points
Player wins owners vote for Most Improved Player - 2 points

Player Makes All-League First Team - 3 points
Player Makes All-League Second Team - 2 points
Player Makes All-League Third Team - 1 point
Player Makes All-Defense Team (First or Second Team) - 1 point
Player Makes All-Rookie Team (First or Second Team) - 1 point

Player finishes in the top 5 in Scoring, Rebounding, Assists, Steals, or Blocks - 1 point
Player leads league in one of the above categories - 1 point
Player finishes in the top 3 in FG%, 3%, or FT% - 1 point

Player averages a double-double for the season - 2 points

Rookie-scale contract player averages 30+ mpg for the season - No longer receives points. Instead, player gets a "free" mini-training of 3 points (if current rating is yellow or worse), 2 points (if current rating is green), or 1 point (if current rating is blue or purple) to be allocated among any stats desired (potentials also increase). No stat may be increased beyond 85 in this manner.

TEAM REWARDS - ALL OF THE BELOW ARE CUMULATIVE

Team Wins Division - 2 points
Team makes Playoffs - 3 points
Team Wins Playoff Series - 4 points per series
Every 5 regular-season games won (round all fractions down) - 1 point
Regular Season Win Streak - Each team receives points equal to longest win streak during the regular season divided by two (round fractions down).

Computer names you GMOY: 3 points
League votes you GMOY: 5 points

(Removed: improve X games over previous season's finish as this is incorporated in "every 5 wins")

OWNER FORUM ACTIVITY:

Preseason Press Conference - up to 5 points

Media entry (League Article/Podcast) - up to 5 points each, maximum of 15 points per season

Regular Season Depth Chart Submissions
No unexcused absences - 5 points
One unexcused absence - 4 points
Two unexcused absences - 3 points
Three unexcused absences - 2 points
Four unexcused absences - 1 point

Vote on Year-End Awards - 4 points

League ResponsibIlity (e.g., Pick 'Em Coordinator) - up to 5 points per season, counts toward media entry maximum

COMPARISON/CONCLUSION

New system's total guaranteed points from player accomplishments: 160, from team accomplishments (assumes average of 41 wins per team/8 points for games won and a 6-game median win streak for an average of 3 points per team for win streaks) 435, and owner activity 841 (I expect about half of all media points to go unclaimed as they do now and some misses on the Depth Charts, so realistic estimates of the total points due to owner activity is probably closer to 600).

So under the new system, the total possible points every year is 1436, with a realistic guess of about 1200 points actually being awarded. Compare to 1350 with about 1100 awarded, and note the bulk of the increase is due to a modest bumping up of the amount you can get for media entries - something I think we all enjoy reading/listening to - and you have a system that is much more geared towards rewarding actual owner involvement rather than rewarding you simply for having a good player on your team.

I may look at suggesting a revamp to the Paid Training System at some point, but I think this is plenty of trouble to stir up for today.
If we deem it necessary we can do the math on the new point system to see if it lived up to the projections.
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Re: Training Camp Insurance

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As a veteran point counter, I appoint you, Inner.
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Re: Training Camp Insurance

Post by Inner_GI »

IamQuailman wrote:As a veteran point counter, I appoint you, Inner.
I can do it this weekend if I remember.
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Re: Training Camp Insurance

Post by IamQuailman »

Inner_GI wrote:
IamQuailman wrote:As a veteran point counter, I appoint you, Inner.
I can do it this weekend if I remember.
I meant volunteer, not appoint. But you get the idea ;)

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Re: Training Camp Insurance

Post by Conroy »

I think for me personally, I got about 71 points the last season before we switched. And it would have been closer to 100 had I been able to claim all of the points Zo/Brandon led in categories, but I think that got switched a couple seasons prior. With the new point system I don't think I've cracked 40 in a single season.
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Re: Training Camp Insurance

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fwiw, I got 74 last season not including trades. Does include GMOY and 5 for being sim pick'em coordinator, though.
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Re: Training Camp Insurance

Post by NOLa. »

The new point system trended away from rewarding large amounts of points for individual player accomplishments and started gearing towards rewarding GMs for performing their GM-duties.

We still get points for first teamers, MVPs, league leaders and such, but from what I remember Shawn Kemp in his prime was earning over 40 points for Ben alone. That wasnt counting anything other than individual rewards for players.

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Re: Training Camp Insurance

Post by Inner_GI »

Conroy wrote:I think for me personally, I got about 71 points the last season before we switched. And it would have been closer to 100 had I been able to claim all of the points Zo/Brandon led in categories, but I think that got switched a couple seasons prior. With the new point system I don't think I've cracked 40 in a single season.
Well to be fair your team has been pretty mediocre for a while. There are plenty of teams that earn 50+ points a season. When I won the championship with the Lakers, that was a 89 point season. Year before was 60 something iirc. Points are gettable, but it rewards teams (wins, streaks, and GM participation) more than individual players.

I'll see if I can find some time today to do that math on it again.
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Re: Training Camp Insurance

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Inner_GI wrote:
Conroy wrote:I think for me personally, I got about 71 points the last season before we switched. And it would have been closer to 100 had I been able to claim all of the points Zo/Brandon led in categories, but I think that got switched a couple seasons prior. With the new point system I don't think I've cracked 40 in a single season.
Well to be fair your team has been pretty mediocre for a while. There are plenty of teams that earn 50+ points a season. When I won the championship with the Lakers, that was a 89 point season. Year before was 60 something iirc. Points are gettable, but it rewards teams (wins, streaks, and GM participation) more than individual players.

I'll see if I can find some time today to do that math on it again.
Not saying I'm the greatest team ever, but I'd say I've been better than mediocre. 6th seed, then 3rd seed, then 1 seed last 3 years. But I'll wait and see if plenty of teams do earn 50+. We can argue about which point system is better, I dont' care about that I'm not saying one is better than the other.

But the luxury tax calculations were put together when guys like Kemp were producing 40 point seasons alone, not with this one.
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Re: Training Camp Insurance

Post by IamQuailman »

Conroy wrote:
Inner_GI wrote:
Conroy wrote:I think for me personally, I got about 71 points the last season before we switched. And it would have been closer to 100 had I been able to claim all of the points Zo/Brandon led in categories, but I think that got switched a couple seasons prior. With the new point system I don't think I've cracked 40 in a single season.
Well to be fair your team has been pretty mediocre for a while. There are plenty of teams that earn 50+ points a season. When I won the championship with the Lakers, that was a 89 point season. Year before was 60 something iirc. Points are gettable, but it rewards teams (wins, streaks, and GM participation) more than individual players.

I'll see if I can find some time today to do that math on it again.
Not saying I'm the greatest team ever, but I'd say I've been better than mediocre. 6th seed, then 3rd seed, then 1 seed last 3 years. But I'll wait and see if plenty of teams do earn 50+. We can argue about which point system is better, I dont' care about that I'm not saying one is better than the other.

But the luxury tax calculations were put together when guys like Kemp were producing 40 point seasons alone, not with this one.
I would be more open to the idea of the lux tax buffer zone between $0 and the starting figure for tax payments to be the size of a 10+yr Vet min. For Example, a 12 year player makes a vet min of $1,367,292. Starting the tax there would allow teams to sign 1 10+ year vet min without going over the cap (if they are already over the cap and want to, well sowwy).
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Re: Training Camp Insurance

Post by Inner_GI »

Conroy wrote:
Inner_GI wrote:
Conroy wrote:I think for me personally, I got about 71 points the last season before we switched. And it would have been closer to 100 had I been able to claim all of the points Zo/Brandon led in categories, but I think that got switched a couple seasons prior. With the new point system I don't think I've cracked 40 in a single season.
Well to be fair your team has been pretty mediocre for a while. There are plenty of teams that earn 50+ points a season. When I won the championship with the Lakers, that was a 89 point season. Year before was 60 something iirc. Points are gettable, but it rewards teams (wins, streaks, and GM participation) more than individual players.

I'll see if I can find some time today to do that math on it again.
Not saying I'm the greatest team ever, but I'd say I've been better than mediocre. 6th seed, then 3rd seed, then 1 seed last 3 years. But I'll wait and see if plenty of teams do earn 50+. We can argue about which point system is better, I dont' care about that I'm not saying one is better than the other.

But the luxury tax calculations were put together when guys like Kemp were producing 40 point seasons alone, not with this one.
Well looking through everyone's banks, I'm not doing this. They are just not managed enough for me to try and pick out what points go to which season. Some of these banks are so unorganized, idk how we know their point totals are even accurate.
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