Training Discount for Sophomores

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WigNosy
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Training Discount for Sophomores

Post by WigNosy »

The thought just came to me as I was getting ready to put up the Point System Revamp proposal for further discussion, and I thought it warrants its own suggestion:
Paid-by-points offseason training for players who have just completed their rookie season are discounted by a number of points equal to the total regular season and playoff minutes that player played as a rookie divided by 180 (drop all fractions).

This discount may only be used in the off-season immediately following the player's rookie year (i.e., can't wait until All-Star Break, can't be saved for a later year).
This still counts as one of the player's "maximum of three" trainings and replaces the "mini-training" proposal I submitted last season as part of the points revamp proposal.

Example 1: Nazr Mohammed (Nets) played 1212 regular-season minutes and 145 playoff minutes (Total: 1357). Divide this by 180 and you get 7.53; drop the fraction, and that means he would have been eligible for a training at a cost of 33 points (7 point discount) instead of 40 this offseason.

Example 2: Ricky Davis (Hawks) played 1694 regular-season minutes and 6 playoff minutes (1700 total). Divide this by 180 and get 9.44; drop the fraction, and Ricky Davis would have been eligible for a training at a cost of 31 points (9 point discount) instead of 40 this offseason.

Example 3: Vince Carter (Grizzlies) played 2811 minutes last season and 0 playoff minutes. Divide this by 180 and you get 15.62; drop the fraction, and that means Vince would have been eligible for a training at a cost of 25 points (15 point discount) this past off-season.

I think this suggestion is an improvement on the mini-trainings suggestion - Vince played about as many minutes as it is possible to play and it amounts to a 15-point reward (about the level that we said mini-trainings represented). It also keeps people from over-playing rookies just to chase points of "free trainings" (since you aren't actually AWARDED points, there's less incentive to give extra playing time to a bad player... you have to pay out points improving said bad player to receive the benefit anyway). It also also doesn't punish teams overmuch when a player gets hurt (imagine if your guy played 59 games at 33 minutes per game and missed 23 games due to injury).
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NOLa.
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Re: Training Discount for Sophomores

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ballsohard
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Re: Training Discount for Sophomores

Post by ballsohard »

The more i play, the more i'm against player trainings in general, but it establishes an economy to make the luxury tax meaningful, so i understand the need for it. Because of all I stated above i'm not really for discounting them, but i do agree its much better than the mini training solution. I want to make sure teams aren't getting more than 3.
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Inner_GI
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Re: Training Discount for Sophomores

Post by Inner_GI »

This is better, but I'm just not sold on discounting player training at all. If the Rookies are good enough to log enough minutes to get a discount, do they really need a discount on getting better? I doubt it.
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IamQuailman
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Re: Training Discount for Sophomores

Post by IamQuailman »

Reminder that suggestions will close on all new ideas at the end of the regular season (beginning of 1st postseason DC lock)

PLEASE DISCUSS
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