Edited Wednesday morning to reduce the number of changes and be more in line with the discussion.
Cavaliers:
C: Shawn Bradley (C) - 40
PF: Alvin Jones (C/PF) - 10
SF: Latrell Sprewell (SF/SG/PG) - 42
SG: Michael Redd (SF/SG) - 42
PG: Carlos Arroyo (PG) – 22
6th: Allen Iverson (SG) - 42
7th: Antoine Walker (PF/SF) - 42
8th: Loren Woods (C) – 0
9th: James Jones (None) - 0
10th: Dalibor Bagnaric (None) – 0
IR: (any injuries or players over the max of 13 active)
1 –
2 –
Key Players: (can utilize all 3, some, or none of the slots)
1 – Latrell Sprewell
2 – Allen Iverson
3 – Shawn Bradley
Offensive Gameplan
Pace: 7
Motion: 3
3 Pt Usage: 10
Focus: Inside
Crash Boards: 7
Defensive Gameplan
Primary Defense: Help
Usage: 10
Secondary Defense: Man
Usage: 5
Full Court Press: 7
Crash Boards: 7
To be clear, I have not only specified the starters, but I allowed them only one position per the claims in this thread and the instructions:
viewtopic.php?f=4&t=13#p19
"The depth chart allows you to set your starters as well as the order players should be used off of the bench. The legal positions section allows you to set which positions a player can play during a game. If there are no eligible players that can play the position, the game will place what it determines to be the best available player at that position in the game."
viewtopic.php?f=19&t=1650#p15426
"I would suggest removing "PG" from AI's allowed list of positions are removing "SG" from Arroyo's allowed list of positions. Perhaps that will put them where you intend them to go."
I have set some players with no positions and no minutes per instructions here:
viewtopic.php?f=4&t=13#p19
"Players set with no legal position or no playing time are not a part of the normal playing rotation. They will be used only when it is not possible to fill the lineup with rotation players or if too many members of the rotation are in foul trouble."
I have no doubt that after the discussion I raised that outcomes will reflect the DC. Of course, it's possible that we'll all learn something very important.
There's no "I" in team, but you can find "Eat me" if you push it too far.