The ability to increase the injury rating similarly to the foul rating using the same point cost and breakdown. As the foul rating. That cost breakdown is below.
SECTION IV: PERSONAL FOUL TRAINING
Foul training increases a player's foul rating by 10 points (maximum of 85) and may be applied once per player per season.
Cost to purchase this training is as follows based on rating prior to training.
Rating Purchase Cost
"F" Band (0-20) 10 points
"D" Band (21-40) 15 points
"C" Band (41-60) 20 points
"B" Band (61-80) 25 points
"A" Band (81+) Not eligible
4.Starting in S44 (2033-2034) Purple Potential Players are allowed to get foul training at the following costs.
Rating Purchase Cost
"F" Band (0-20) 15 points
"D" Band (21-40) 20 points
"C" Band (41-60) 25 points
"B" Band (61-80) 30 points
"A" Band (81+) Not eligible
This is the only area where you can train a purple potential player
Voting equals a half point. please specify in a comment that you voted. 2 total points available across 4 voting categories.