Eddie can't be trained bc he's purple sir.RR1582 wrote:Cleveland Cavs S10 Paid Trainings
Eddie Jones
Gym Rat
+4 Strength
+2 Quickness
+2 Jumping
5% Weight Increase
Cost=40 Points
Steve Nash
+4 Passing
+2 Handling
Cost 40 Pts
Total Cost=80 Pts
Thanks!
Sorry, I kept looking through for any rules on it from previous forum... I'll edit someone else in instead! Thanks for the quick notification.ballsohard wrote:Eddie can't be trained bc he's purple sir.RR1582 wrote:Cleveland Cavs S10 Paid Trainings
Eddie Jones
Gym Rat
+4 Strength
+2 Quickness
+2 Jumping
5% Weight Increase
Cost=40 Points
Steve Nash
+4 Passing
+2 Handling
Cost 40 Pts
Total Cost=80 Pts
Thanks!
Sent from my iPhone using Tapatalk
Edited with Anthony Parker in place of Eddie Jones!RR1582 wrote:Cleveland Cavs S10 Paid Trainings
Anthony Parker
Gym Rat
+3 Strength
+1 Quickness
+4 Jumping
5% Weight Increase
Cost=40 Points
Steve Nash
+4 Passing
+2 Handling
Cost 40 Pts
Total Cost=80 Pts
Thanks!
for whatever reason, the rules are in the place where we keep the points instead of where we keep the training: viewtopic.php?f=15&t=23RR1582 wrote:Sorry, I kept looking through for any rules on it from previous forum... I'll edit someone else in instead! Thanks for the quick notification.ballsohard wrote:Eddie can't be trained bc he's purple sir.RR1582 wrote:Cleveland Cavs S10 Paid Trainings
Eddie Jones
Gym Rat
+4 Strength
+2 Quickness
+2 Jumping
5% Weight Increase
Cost=40 Points
Steve Nash
+4 Passing
+2 Handling
Cost 40 Pts
Total Cost=80 Pts
Thanks!
Sent from my iPhone using Tapatalk
Can we still train after pre-season sim. This thread says so, but the rules say not.Xist2Inspire wrote:Washington Wizards
Rashard Lewis - Gym Rat (+5 QKN, +3 JMP): 40 points
Yes, you can train until the regular season starts. I have updated the training thread to match this one. Sorry for any confusion.Inner_GI wrote:Can we still train after pre-season sim. This thread says so, but the rules say not.Xist2Inspire wrote:Washington Wizards
Rashard Lewis - Gym Rat (+5 QKN, +3 JMP): 40 points
Can't train an attribute past 85. Brandon's quickness was 81 pre-training, so I processed this with +4 Quickness (to get to 85) and +4 Jump instead. Let me know if you want that extra point going somewhere besides jumpConroy wrote:Terrell Brandon +5 QKN +3 JMP - 40 points