Suggestion: Removing the Draft
Posted: Sun Sep 07, 2025 11:22 am
In light of the many discussions about tanking that we've had over the years, especially the past few seasons, I've come up with a proposal to fix those concerns. I propose that we eliminate the draft entirely and having all rookies instantly enter UFA.
This completely eliminates almost any accusations of tanking, as there would be no more "incentive" to do so. As we've seen many times, having the cap room to offer to or retain a UFA does not mean that you'll sign them at the end of the day. Clearing cap space to make a run at signing a top rookie would then be no different than clearing cap to make a run at any other top FA...a valid strategy that may or may not pay off. Rebuilding teams also won't be able to hoard talent for long, as the initial financial commitment will be much higher. Attempting to continually keep cap space open to sign, for example, Payton/Steve Smith/Shaq/Webber in consecutive years will be extremely expensive, forcing one to commit to paying heavy amounts of tax in order to keep their superteam together. Even then, they'll lack the quality depth that other GMs were able to put together.
Doing this would also put all the focus for building a competitive team on the things we love most about this game: team-building, cap management, and trades. As the amount of talent in the league increases, GMs would have to prioritize offering smart contracts even more. Overpays for role players and low-level stars would be less frequent, and commiting long-term money to a y/b or y/g project in RFA becomes a much harder decision. With more talent in the UFA pool, it becomes much more likely that Round 2, and even Round 3, will still have useful players available. This increases GM activity and focus during the offseason. An inactive/uninvolved GM can sleepwalk through the season, pick up a good draft pick, sleepwalk through RFA & UFA, and repeat, effectively holding the rookies they pick up hostage until RFA at the earliest. With this change, being active is the only way to go from rebuilding to competing. As we're all working with the same amount of cap, and contending teams often don't have much cap to work with, there's little chance of the "best always getting better" like it would be in real life...unless "the best" are also very smart with their cap.
I'm advocating for this option over alterations to the draft classes or the draft process because judging by what's been discussed, the concept of the draft itself is the problem. Tanking will always be a concern as far as a draft is concerned. No amount of randomizing will change the fact that top 5 draft odds are almost always going to result in picking up a quality player and holding his rights for at least 4 seasons, meaning that there will always be a worthwhile incentive to tank. Instituting set draft odds that rotate every year has to also be paired with random draft classes to work, otherwise you'll have GMs building their franchises around when they'll have high picks, plus the added salt generated from feeling that GMs were "gifted" certain players. Also...most of us are in this for the historical aspects, so deviating from that with randomized drafts is most assuredly going to turn people off. That's also not getting into the added difficulty of revising set draft odds whenever an expansion team enters the league.
I do believe that this is the best solution for trying to eliminate tanking from the league, but I really just posted this in order to get the ball rolling on serious talks so that we can come to some sort of consensus on this moving forward.
This completely eliminates almost any accusations of tanking, as there would be no more "incentive" to do so. As we've seen many times, having the cap room to offer to or retain a UFA does not mean that you'll sign them at the end of the day. Clearing cap space to make a run at signing a top rookie would then be no different than clearing cap to make a run at any other top FA...a valid strategy that may or may not pay off. Rebuilding teams also won't be able to hoard talent for long, as the initial financial commitment will be much higher. Attempting to continually keep cap space open to sign, for example, Payton/Steve Smith/Shaq/Webber in consecutive years will be extremely expensive, forcing one to commit to paying heavy amounts of tax in order to keep their superteam together. Even then, they'll lack the quality depth that other GMs were able to put together.
Doing this would also put all the focus for building a competitive team on the things we love most about this game: team-building, cap management, and trades. As the amount of talent in the league increases, GMs would have to prioritize offering smart contracts even more. Overpays for role players and low-level stars would be less frequent, and commiting long-term money to a y/b or y/g project in RFA becomes a much harder decision. With more talent in the UFA pool, it becomes much more likely that Round 2, and even Round 3, will still have useful players available. This increases GM activity and focus during the offseason. An inactive/uninvolved GM can sleepwalk through the season, pick up a good draft pick, sleepwalk through RFA & UFA, and repeat, effectively holding the rookies they pick up hostage until RFA at the earliest. With this change, being active is the only way to go from rebuilding to competing. As we're all working with the same amount of cap, and contending teams often don't have much cap to work with, there's little chance of the "best always getting better" like it would be in real life...unless "the best" are also very smart with their cap.
I'm advocating for this option over alterations to the draft classes or the draft process because judging by what's been discussed, the concept of the draft itself is the problem. Tanking will always be a concern as far as a draft is concerned. No amount of randomizing will change the fact that top 5 draft odds are almost always going to result in picking up a quality player and holding his rights for at least 4 seasons, meaning that there will always be a worthwhile incentive to tank. Instituting set draft odds that rotate every year has to also be paired with random draft classes to work, otherwise you'll have GMs building their franchises around when they'll have high picks, plus the added salt generated from feeling that GMs were "gifted" certain players. Also...most of us are in this for the historical aspects, so deviating from that with randomized drafts is most assuredly going to turn people off. That's also not getting into the added difficulty of revising set draft odds whenever an expansion team enters the league.
I do believe that this is the best solution for trying to eliminate tanking from the league, but I really just posted this in order to get the ball rolling on serious talks so that we can come to some sort of consensus on this moving forward.