viewtopic.php?f=15&t=788 (Point System > Top thread)MESSI_2.0 wrote:I need someone to point me to the luxury tax payments for this year. Help!
viewtopic.php?f=15&t=788 (Point System > Top thread)MESSI_2.0 wrote:I need someone to point me to the luxury tax payments for this year. Help!
IamQuailman wrote:REMINDER: FOLLOWING DEADLINES ARE FOR TOMORROW, JUNE 17 @ 5PM:
Trade Deadline
Inseason Resignings
All-Star Break Paid Trainings
Final Roster Cuts (for shedding salary, no new cuts after this sim will be processed)
I was looking back, and i dont think we had cuts take place after the TD sim. Went back a couple seasons and checked. I'll double check on this, though.LoCo89 wrote:IamQuailman wrote:REMINDER: FOLLOWING DEADLINES ARE FOR TOMORROW, JUNE 17 @ 5PM:
Trade Deadline
Inseason Resignings
All-Star Break Paid Trainings
Final Roster Cuts (for shedding salary, no new cuts after this sim will be processed)
Don't new cuts get processed, but they just still count against the salary?
IamQuailman wrote:I was looking back, and i dont think we had cuts take place after the TD sim. Went back a couple seasons and checked. I'll double check on this, though.LoCo89 wrote:IamQuailman wrote:REMINDER: FOLLOWING DEADLINES ARE FOR TOMORROW, JUNE 17 @ 5PM:
Trade Deadline
Inseason Resignings
All-Star Break Paid Trainings
Final Roster Cuts (for shedding salary, no new cuts after this sim will be processed)
Don't new cuts get processed, but they just still count against the salary?
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Your cap figure is as low as it will be after this sim. You can cut and sign another player but the other player you sign will be added to your cap figure for the tax.LoCo89 wrote:IamQuailman wrote:I was looking back, and i dont think we had cuts take place after the TD sim. Went back a couple seasons and checked. I'll double check on this, though.LoCo89 wrote:
Don't new cuts get processed, but they just still count against the salary?
Sent from my SM-G920P using Tapatalk
Well the only reason I ask is because what you're saying Is if a team has 15 guys, and let's say one min guy gets injured and you want to sign another, is that you can't release the injured player to sign a new one. Which sounds silly
ballsohard wrote:LoCo89 wrote:I was looking back, and i dont think we had cuts take place after the TD sim. Went back a couple seasons and checked. I'll double check on this, though.IamQuailman wrote:REMINDER: FOLLOWING DEADLINES ARE FOR TOMORROW, JUNE 17 @ 5PM:
Trade Deadline
Inseason Resignings
All-Star Break Paid Trainings
Final Roster Cuts (for shedding salary, no new cuts after this sim will be processed)[/quo
Don't new cuts get processed, but they just still count against the salary?
Sent from my SM-G920P using Tapatalk[/quot
Well the only reason I ask is because what you're saying Is if a team has 15 guys, and let's say one min guy gets injured and you want to sign another, is that you can't release the injured player to sign a new one. Which sounds silly[/quot
Your cap figure is as low as it will be after this sim. You can cut and sign another player but the other player you sign will be added to your cap figure for the tax.
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IamQuailman wrote:I suck
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IamQuailman wrote:I suck
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GM SKILLZBowtothebill23 wrote:Hey shitty teams! Got a guy who can play backup point guard on a cheap contract? Will give you points that Kemp gave me for him right here before the trade deadline!
This is the correct response and the best indicator that you belong42PhD wrote:Riot?
When I wake up, I ask myself:LoCo89 wrote:This is the correct response and the best indicator that you belong42PhD wrote:Riot?
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