Suggestion: New Tax System Proposal and Introducing Aprons

Have an idea for the league? Want to see a new rule put in or an old one abolished? Start a discussion here during the off-season or during the regular season!
Post Reply
User avatar
greepleairport
Posts: 4119
Joined: Wed Jul 03, 2019 6:28 pm
PBSL Team: Golden State Warriors

Suggestion: New Tax System Proposal and Introducing Aprons

Post by greepleairport »

This is something Wig hammered out with me during S1. I brought it to the inner circle and... I don't think anyone read it lol. It's a lot. That said, I think the previous system could be overhauled, as it was developed...arbitrarily.

TL;DR? Make it more like today's NBA. More like; not exactly like. System starts in 1984 season, when all creation draft contracts have expired.

===================================================
EXECUTIVE SUMMARY:
===================================================

Teams must start the preseason with salary at equal to 90% or more of the salary cap, and must finish the regular season with salary at 120% (was 110% in the PBSL) or less of the salary cap , or they will be subject to Luxury Tax penalties.

Teams that are under the salary cap (provided they were above the salary floor) will split 50% of luxury tax payments remitted by teams over the tax threshold.

IMPORTANT TIMING NOTE: All considerations for luxury tax rules below will not be applied until the start of the 1984 preseason (when all "creation draft contracts" have expired and been replaced with GM-negotiated contracts).

===================================================
SECTION 1 NEW LUXURY TAX SYSTEM BACKGROUND:
===================================================

Luxury tax is a penalty for going above the cap. This is necessary for the health of the league since winning teams gain several advantages (e.g., free agents are more likely to sign with a winner) and having "the rich always get richer" hurts the long-term health of the league - the luxury tax is the mechanism that counteracts some of winning's natural advantages so there is a tension instead of a "virtuous spiral." Since we don't have real money we use points instead. Basically, the luxury tax is a tool to be used to help ensure people do not abuse the soft cap.

We will be using as a baseline model the NBA's salary cap rules (see http://www.cbafaq.com/salarycap.htm) as they have already tried to "solve" many of the problems a soft cap leads to; we will make adjustments as needed to make things fit into our "points" system rather than a "money" system.

Like the real NBA (and like the PBSL), the luxury tax will be based on percentages to hopefully make it predictable. We don't want to tie league points values to a specific *dollar* value since the cap tends to go up every year, meaning if we put a certain dollar value in points would become "worth less" over time - for those of you that recall the PBSL, the salary cap began at $11.9 million in Season 1 but was $311.8 million in Season 72 - that's over 26 times bigger (meaning if we had used dollar values and tied points to those dollar values in Season 1, you would have needed over 26 times as many points in Season 72 to do the same thing)!

The NBA's latest CBA was negotiated in 2017, with the cap set at $99.093 million and (see point #12 in the salary cap FAQ: http://www.cbafaq.com/salarycap.htm) The luxury tax steps were set in increments of $5 million and started at $119.266 million (see point #18 in the same document). That's really close to $100 million for the cap, $120 million for the luxury tax level, and exactly $5 million for each increment, so to make our lives easier, the NPBSL will assume that the luxury tax should start at 120% of the salary cap (the PBSL started at 10%) and "step rates" come into play in increments of 5% of the salary cap (the PBSL used 3% and 2% steps).


===================================================
BASE LUXURY TAX RATES:
===================================================

The luxury tax threshold starts at 120% of the salary cap. (In the PBSL, this was referred to as the "apron" - the term "apron" now has a vastly different meaning in the NBA and since we'd like being GM in the NPBSL to improve your understanding of NBA GM's, not muddle it, we're deliberately changing the terminology here to avoid confusion.)

First 5% over the tax threshold - taxed at 1 league point for each 1% of cap over the threshold.
The next 5% over the threshold (e.g., between 5.01 and 10%) - taxed at 2 league points for each 1% of cap over the threshold.

Each additional 5% over the threshold adds another 0.5 league points per 1% of cap over the threshold (i.e., 2.5 points, then 3, then 3.5 points, etc.).

Calculating taxes is done for each "step" - i.e., if your team salary is 138% of the cap, you are 38% over the cap (and thus 18% over the tax threshold), so you pay 1 league points for each percentage point in the first 5% over the tax line (i.e., between 120% and 125% of the cap), 2 points for each percentage point in the next 5%, (takes you up to 130% of the cap), 2.5 points for each percentage point of the third 5% (takes you to 135%), and then 3 points per percentage point on the last 3% (to reach 138% of the cap). This makes the calculation as follows:


5% at (1 points per %) plus 5% at (2 points per %) plus 5% at (2.5 points per %) plus 3% at (3 points per %)
or
5 plus 10 plus 12.5 plus 9 = 36.5 points, rounded up to 37.


It is extremely likely that a luxury tax calculator will be added to the Cap Tools page at Enhanced/check.htm

These levels are tuned to be a little more forgiving at lower tax levels than the PBSL system but match (or exceed it) at very high levels of taxation (see the table at the end of the post).

===================================================
REPEAT OFFENDERS
===================================================

We will use the NBA definition of "repeat offender" (defined as "taxpayers in at least 3 of the last 4 seasons") - repeat offenders must pay 150% of what is listed above (so a repeat offender at 138% of the cap would have to pay 54.75 points rounded up to 55 instead of 37 points). This means the earliest repeater tax will kick in during the 1987 season (for taxpayers in all three of the 1984, 1985, and 1986 seasons).

===================================================
PENALTIES FOR HAVING UNPAID TAX BILLS:
===================================================

1. During Free Agency
- The team may not make offers to Restricted Free Agents nor exercise matching rights on their own Restricted Free Agents
- The team's Free Agent offers are restricted to one-year veteran minimum deals only

2. During Training Periods
- The team may not train players via the points system.

3. While trading
- The team may not send out points during trades (they may receive points)

4. Other
- The team may not use points for any function besides paying the tax (this includes Sim Vegas)



===================================================
APPENDIX: PBSL TAX LEVELS VS. NPBSL
===================================================

Note: values below reflect 1980 salary cap (which all teams were under in 1980) and the "NBPSL" values reflect exactly the top salary (rightmost number) in the bracket and are given for comparison. Actual calculation will be based on exact salary and not based on a table and there will be a spectrum of all values possible rather than just "steps."

Amount over Cap Pct Tax NPBSL 2 Yr 3 Yr 4+ Yr NPBSL Repeater
$1 - $190,000 0.1 0 0 0 0 0 0
$190,001 - $228,000 0.12 10 0 15 23 31 0
$228,001 - $285,000 0.15 13 0 19 29 39 0
$285,001 - $342,000 0.18 16 0 23 35 47 0
$342,001 - $399,000 0.21 19 1 27 41 55 2
$399,001 - $456,000 0.24 23 4 32 48 64 6
$456,001 - $513,000 0.27 27 9 37 55 73 14
$513,001 - $570,000 0.3 31 15 42 62 82 23
$570,001 - $627,000 0.33 36 23 48 70 92 34
$627,001 - $684,000 0.36 41 31 54 78 102 46
$684,001 - $741,000 0.39 46 40 60 86 112 60
$741,001 - $798,000 0.42 51 50 66 94 122 75
$798,001 - $855,000 0.45 57 60 73 103 133 90
$855,001 - $912,000 0.48 63 72 80 112 144 108
$912,001 - $969,000 0.51 69 85 87 121 155 127
$969,001 - $1,007,000 0.53 76 94 95 131 167 141
$1,007,001 - $1,045,000 0.55 83 103 103 141 179 154
$1,045,001 - $1,083,000 0.57 90 113 111 151 191 169
$1,083,001 - $1,121,000 0.59 97 123 119 161 203 184
$1,121,001 - $1,159,000 0.61 104 133 127 171 215 200
$1,159,001 - $1,197,000 0.63 112 144 136 182 228 216
$1,197,001 - $1,235,000 0.65 120 155 145 193 241 233
$1,235,001 - $1,273,000 0.67 128 167 154 204 254 251
$1,273,001 - $1,311,000 0.69 136 179 163 215 267 269
$1,311,001 - $1,349,000 0.71 144 192 172 226 280 288
$1,349,001 - $1,387,000 0.73 153 205 182 238 294 307
$1,387,001 - $1,425,000 0.75 162 218 192 250 308 327
$1,425,001 - $1,463,000 0.77 171 232 202 262 322 348




===================================================
SECTION 2: TAX REDISTRUBITION AND SALARY FLOOR BACKGROUND
===================================================

In the PBSL the luxury tax was simply "removed from the economy." In the NBA, up to 50% of the tax money may be given to non-taxpaying teams (see point #19 in http://www.cbafaq.com/salarycap.htm). Because the best players normally command high salaries, and therefore the best teams are often the ones paying the luxury tax, a tax redistribution provides a method for the worst teams to "catch up" to the best teams.

One tactic bad teams have used in the past is leaving a large amount of salary cap space unused on their books in hopes a team threatened with paying the tax will send them some sort of incentive (e.g., draft capital and/or points) to take on a bad contract. It is possible that no team will be disincentivized enough by the luxury tax to send them a bad contract and they will finish with "nothing" for their trouble, but on the maneuver is low-risk with a small probability of a substantial reward. Introducing a tax redistribution system, however, means that if someone trades into your empty cap space, you get an incentive from that team; if nobody will trade with you... well, you still get tax redistribution money - it takes the maneuver from "low risk, low chance of high reward" to "zero risk, guarantee of high reward" for you as a GM - which is an undesirable and unsatisfying state of play. In order to counterbalance this, the NPBSL will implement a Salary Floor that must be reached in the preseason to prevent this "zero risk, reward guaranteed" play. Yes, you can still choose to stay under the cap to reap Tax Redistribution benefits, but you can no longer hold open a huge salary slot to do so past the preseason in the hopes a team will send you an incentive to take on a massive salary at the trade deadline. Also, it's just generally good practice for a game with a salary cap to also have a salary floor for the sake of verisimilitude.

===================================================
TAX REDISTRIBUTION
===================================================

50% (rounded down) of the points of luxury tax collected from all tax-paying teams (i.e., all teams over the cap) will be disbursed among the non-taxpaying teams (again, rounded down). For example, if 17 teams were in the tax and contributed a total of 197 points in tax payments, the non-tax-paying teams (those under the cap) would split 98 points among them (50% of 197, rounded down) and if there were 6 such teams, each team would receive 16 points (98 divided by 6, rounded down).

===================================================
SALARY FLOOR
===================================================

The NPBSL will also implement a salary cap floor beginning in the 1984 preseason. Like the NBA, this floor will be set at 90% of the salary cap and like the NBA began requiring in 2023-2024, teams must meet the floor by the start of the preseason (NOT the end of the regular season). (See https://en.wikipedia.org/wiki/NBA_salar ... ite_note-7)

Important: Note that when signing Waiver players, it *is* possible to offer a larger salary than their (usually minimum) demands. This means if you need to add salary between the end of Free Agency and the start of the Preseason in order to reach the 90% floor, you can (and probably should) offer large one-year contracts to scrubs.

===================================================
PENALTY FOR NOT REACHING THE SALARY FLOOR BY THE START OF THE PRESEASON:
===================================================

A team that did not meet the salary floor is automatically treated as a taxpaying team that is OVER the cap for that season. The minimum amount of luxury tax they owe at the end of the season is calculated as though they were OVER the salary cap by the same cap percentage that they were UNDER the salary floor (so a team that only carried salary equal to 78% of the salary cap - 12% short of the 90% requirement - as of the start of the preseason will be taxed as a team that was 12% OVER the salary cap). This includes consideration as a "repeater" in future seasons.

If you have an unpaid luxury tax bill due to being under the salary floor, you are subject to the same restrictions any other team with an unpaid luxury tax bill.




===================================
SECTION 3 APRONS (does not impact league points like the previous sections):
===================================

Trade and Free Agency restrictions come into play once a team's total salary crosses a point known as "the apron." In the NBA, this is was set at 6 million dollars above the tax level in 2017, and added a "second apron" at $11 million above the first apron in 2024 (when the cap was about $140 million; for ease of calculation we will call this 8% - see https://sports.yahoo.com/nba-offseason- ... 07328.html).

===================================
THE FIRST APRON - 126% OF THE CAP
===================================

Teams whose salaries are ABOVE the first apron are subject to the following restrictions regardless of their "tax paid or not" status (note that "above the apron" is calculated AFTER the transaction is complete, so a team cannot make any of the following moves if doing so would push their salary above the apron):

1. During Free Agency
- Teams above the first apron may not use the Low-Level Exception (LLE) (note in the NBA, this is the "Bi-Annual exception, which replaced the old Low-Level Exception, but FBB's programming still has the LLE, so we will use that instead)
- Teams above the first apron may not offer annual raises when using the Mid-Level Exception (MLE) and are limited to 3 years instead of four (the NBA restricts teams to a smaller MLE limited to 3 years, we are using the same years limitation and using "no raises" to simulate the slightly smaller MLE).

2. Sign-and-Trades
- Teams cannot receive a player in a sign-and-trade transaction

3. Salaries in Trades
- Teams may not take in more money than they are trading out.

4. Waiver signings
- Teams may not sign a player waived during the regular season if his salary exceeded the year's MLE.

===================================
THE SECOND APRON - 134% OF THE CAP
===================================

1. During Free Agency
- Teams above the second apron may not use the MLE at all.

2. Trades
- Teams may not combine multiple players' salaries in trades for salary matching (they may RECEIVE multiple players)
- Teams may not trade away their own first-round draft picks while over the second apron.

3. Draft picks
- If a team has been above the second apron for three of the previous four seasons, its first-round picks are automatically moved to the end of the first round.

===================================
BECOMING HARD-CAPPED
===================================

A team that uses the LLE, an MLE with raises, a 4-year MLE, or a sign-and-trade during Free Agency that later uses another transaction in the same season to rise above the first apron (e.g., first signs a 4-year MLE, then signs another player to a veteran minimum deal that pushes them above the apron) becomes "Hard Capped" at the first apron.

Similarly, a team that uses an MLE or combines multiple players' salaries in a trade and later executes a transaction in the same season that causes the team to rises above the second apron becomes "Hard Capped" at the second apron.

If a team's salary rises above one of the aprons but the team did NOT use one of the noted ways during the same season, the team is NOT hard-capped (e.g., if a team's pre-existing contracts contain raises that push the team over the apron due to the cap not jumping much between seasons, the team is NOT hard-capped).

===================================
HARD-CAPPED PENALTIES
===================================

A hard-capped team is required to bring its salary back under the appropriate apron by the end of the regular season (either by trading for lesser salary, cutting players, etc.). Should the team fail to do so, the team is subject to the below penalties the entirety of following season:

Draft Picks
1 - All draft picks the team owns are automatically moved to the end of the appropriate round of the draft.

Free Agency
2 - The team may not make offers to ANY free agents (including RFAs, including their own players) during the Free Agency period, nor may they match offers on their own RFAs. (They make make waiver signings following the end of Free Agency to fill their roster).

Trades
3 - The team may not make any trade that increases their total salary.

Remaining Hard Capped
4 - The team remains "Hard Capped" with all restrictions above the following season (and if they have not reduced salary below the appropriate apron by the end of the following season they will be subject to these same penalties the following season; eventually enough seasons will pass that their own players' contracts will expire off the books and since they can only sign waiver players they will no longer be over the apron).
Somehow I manage.
User avatar
WigNosy
Posts: 7038
Joined: Fri Apr 04, 2014 6:39 pm
PBSL Team: Portland Trailblazers

Re: Suggestion: New Tax System Proposal and Introducing Aprons

Post by WigNosy »

The post above combines both the "What" is being proposed and the (much longer) "Why" by "showing my work." For those that don't really care about the why and just want to cut to the "What:"

SUMMARY OF WHY SALARY CAPS, LUXURY TAXES, ETC. ARE NEEDED:
Salary caps, luxury taxes, and aprons are used to help ensure competitive balance in the league so the best teams can't just keep hoarding all the best players year after year. The below is closely derived from the NBA's salary cap rules.

WHEN WILL WE START USING THIS?
We would begin using this during the 1984-85 season (very brief "why:" because all players will be off "Creation Draft" contracts so every contract will be either negotiated or a rookie deal).

OTHER THING TO KNOW:
The site will have a "Tools" area that automatically calculates this stuff so you'll know exactly how much you have to pay at all times. It will also let you calculate what your tax bill would be if you add or subtract salary. Basically, "we will make the machine do the math" - the only math you will have to do is figuring out which players (and their salaries) you want to include when trading with another team to make sure you dump enough salary (for this reason, the exact tax formula, given in the long post above, is absent from this summary).

WHAT ARE THE RULES?
A. BASIC LUXURY TAX RULES
  1. Tax bills are paid with League Points (from our "Points System").
  2. Teams must keep their total team salary close to the salary cap or be penalized by paying a tax. To avoid taxes, your team salary must be both:
    - at least 90% of the salary cap as of the start of the regular season
    - no more than 120% of the cap at the end of the regular season (more lenient than the 110% in the PBSL)
  3. Teams that regularly fail to stay within the limits (3 out of the last 4 seasons) pay extra taxes (change from before: this does NOT escalate). This means no team can start hitting the repeater tax until the 1987-88 season.
  4. At the end of each season, all teams that started the season ABOVE the floor and finished the season UNDER the cap (Note: NOT under 120% of the cap) will split 50% of the points received from teams that DO pay taxes.
  5. Teams with unpaid taxes are subject to restrictions as follows:
    - May not make offers to other teams' Restricted Free Agents
    - May not exercise matching rights on their own Restricted Free Agents
    - Free Agent offers are restricted to one-year veteran minimum deals only
    - May not spend (may receive) points for any function besides paying the tax
B. APRON RULES
  1. First Apron - Any time a team's salary exceeds 126% of the cap, the following restrictions are applied:
    - Loses access to the Low-Level Exception (LLE) in Free Agency
    - May not offer annual raises when using the Mid-Level Exception (MLE) and MLE contracts are limited to 3 years (instead of 4)
    - Cannot receive a player in a sign-and-trade transaction (for us, RFA is the only time this is relevant)
    - May not take in more money than they are trading out (replaces "salaries within 125%")
    - May not sign a player waived during the regular season if that player's salary exceeded the year's MLE (this almost never happens)
  2. Second Apron - Any time a team's salary exceeds 134% of the cap, the following restrictions are applied:
    - May not use the MLE (or LLE) at all
    - May not combine multiple players' salaries in trades for salary matching (may RECEIVE multiple players for one player)
    - May not trade away their own first-round draft picks
    - If a team has been above the second apron for three of the previous four seasons, its first-round picks are automatically moved to the end of the first round (note: includes picks acquired from other teams)
  3. "Apron Status" and restrictions are completely separate from "unpaid tax" restrictions. Even if your taxes are paid in full, if your salary goes above the apron, the Apron restrictions come into effect.
THAT'S REALLY COMPLICATED! CAN WE SIMPLIFY?
Yes.
- The aprons section could be cut entirely - if we think the floor/cap is complex enough there's no need to implement this too. However, past experience in this and other leagues shows that even repeater payments are not always enough to deter teams from hoarding talent, and therefore using an apron is probably a good idea for competitive balance.

- We could simply replace the "aprons" section with a hard cap at 134%, where once you reach 134% of the cap, you may not increase salary at all except through signing draft picks to rookie deals and, if required to reach the minimum number of healthy players on a roster, veteran minimum signings.

- If we want to simplify even further, we could cut the Luxury Tax section to the following "bare minimum" (removing the "salary floor" and the "tax redisbursement payments"

PROPOSED BARE MINIMUM
  1. Tax bills are paid with League Points (from our "Points System").
  2. Teams must keep their total team salary close to the salary cap or be penalized by paying a tax. To avoid taxes, your team salary must be no more than 120% of the cap at the end of the regular season
  3. Teams that regularly fail to stay within the limits (3 out of the last 4 seasons) pay extra taxes (change from before: this does NOT escalate). This means no team can start hitting the repeater tax until the 1987-88 season.
  4. Teams with unpaid taxes are subject to restrictions as follows:
    - May not make offers to other teams' Restricted Free Agents
    - May not exercise matching rights on their own Restricted Free Agents
    - Free Agent offers are restricted to one-year veteran minimum deals only
    - May not spend (may receive) points for any function besides paying the tax
FWIW, my recommendation, after review, would be to start with just the Luxury Tax ("Section A") and no Apron stuff. If we find some teams are able to hoard talent and constantly remain over the cap despite the Luxury tax, we can add Aprons down the road.

2/5/2025 EDIT: Correct a few typos ("no" to "not"), remove some excess words to improve brevity
The Cat is Back
User avatar
greepleairport
Posts: 4119
Joined: Wed Jul 03, 2019 6:28 pm
PBSL Team: Golden State Warriors

Re: Suggestion: New Tax System Proposal and Introducing Aprons

Post by greepleairport »

Thanks for paring things down, @WigNosy. I don't have fbook chat at work but hopefully the dialogue has been pushed in a more positive direction with less confusion/questions.
Somehow I manage.
M
Mike Lowry
Posts: 914
Joined: Thu Jan 06, 2022 8:44 am
PBSL Team: Washington Bullets
Location: D.C.

Re: Suggestion: New Tax System Proposal and Introducing Aprons

Post by Mike Lowry »

BRUH,

I fu[k with this for a few reasons:
I have warmed to the tax floor for the distribution of wealth,
and it will probably weed out some GM's that are not engaged beyond the bare minimum.
Seen the post about @Darth Vegito and that guy wants to close a trade.
For guys that like to socialize, stay in the chat - but get out the way of high engagement.
What cha gonna do
Post Reply

Return to “Suggestion Box”